Multimedia & graphics Windows

EarthSculptor

Sculpt and paint 3D landscapes with EarthSculptor, a Windows terrain editor with heightmap and OBJ export. The unregistered version has map-size and usage limits.

WindowsProprietary; limited unregistered noncommercial edition, paid registration for expanded features and commercial useVersion 1.11
Operating system
Windows; Softonic lists Windows Vista
Architecture
Not specified by the publisher
Download package
EXE setup package
Download EarthSculptor 1.11 for Windows

OpenGL graphics with basic vertex and pixel shaders required. Publisher registration guidance mentions Windows XP compatibility mode; modern Windows builds are unverified.

Link checked · Download guidance

What is EarthSculptor?

EarthSculptor is a terrain heightmap editor and paint program for building 3D landscapes for visualization, multimedia and game development. Its terrain tools raise, lower, level, smooth and erode the ground, while 2D brushes apply shape and surface detail. Automatic lighting, shadow maps and reflecting water help preview the landscape inside the editor.

The publisher lists 16-bit PNG heightmap output and an OBJ exporter, so the landscape can be taken into a separate production workflow rather than used only as an on-screen scene. Texture and heightmap editing in external tools is also supported.

The unregistered edition is not an unrestricted commercial tool: the publisher limits it to 257×257 maps, 512×512 terrain textures and texture exports, five undo/redo levels and noncommercial use. Paid registration expands those limits. The publisher site contains legacy Windows guidance, and this entry does not establish compatibility with Windows 10 or 11 or confirm that the old registration checkout still fulfills orders.

What it offers

  • Shape terrain with raise, lower, level, grab, smooth, erode, push and ramp tools.
  • Terraform and paint with 2D brushes; work with up to eight detail textures.
  • Preview automatic lighting, shadow maps and reflecting water.
  • Export heightmaps as 16-bit PNG textures and terrain meshes through the OBJ exporter.
  • Edit textures and heightmaps externally and use multiple undo/redo levels within the edition limits.

Good to know

  • Unregistered use is noncommercial and limited to 257×257 maps, 512×512 terrain textures and texture exports, five brushes, five plugins and five undo/redo levels.
  • OBJ export LOD optimization requires registration; larger texture sizes depend on hardware.
  • Requires OpenGL graphics hardware with basic vertex and pixel shader support and appropriate drivers. Current Windows 10/11 compatibility, CPU architecture and paid-key fulfillment were not verified.

Product images

Sources

References used for this listing. Retrieval dates do not indicate hands-on testing.

  1. EarthSculptor - Terrain Editor ↗Retrieved
  2. EarthSculptor - download ↗Retrieved
  3. EarthSculptor - Buy ↗Retrieved
  4. EarthSculptor - Download ↗Retrieved

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