Multimedia & graphics Windows
SHAREVOX for Windows
Turn Japanese text into speech with SHAREVOX for Windows, with controls for intonation, sound length, pitch and speaking speed.
What is SHAREVOX?
SHAREVOX is a text-to-speech editor for creating spoken audio from Japanese text. Its deep-learning speech synthesis system is paired with controls for intonation, individual sound lengths, overall inflection, pitch and speaking speed. It suits adjusting how a line is delivered rather than accepting one fixed reading. The publisher also documents REST and low-level dynamic-library APIs for developers building integrations.
This entry links to the publisher's Windows CPU ZIP package for version 0.2.1, not a GPU package or a web setup executable. The main screenshot is a publisher-provided illustration labeled version 0.1.0; it shows the editor layout rather than verifying the exact appearance of 0.2.1. No installation or audio-quality testing was performed.
Check the terms for the voice library you choose before using its generated speech. The common terms permit commercial and noncommercial use but also impose restrictions, and individual libraries have their own conditions. The homepage's proposal to create and distribute a library from your own voice through Google Colaboratory is marked as future functionality, so it should not be treated as a confirmed feature of this download.
What it offers
- Generate speech from text using the publisher's deep-learning synthesis system.
- Adjust intonation and individual sound lengths to change a phrase's delivery.
- Change speaking speed, pitch and overall inflection.
- Integrate through the documented REST API or low-level dynamic-library API.
Good to know
- Generated speech is subject to the common terms and the selected voice library's own terms; commercial-use permission is not unrestricted.
- The homepage marks creation and distribution of a custom voice library through Google Colaboratory as future functionality.
- The selected download is the Windows CPU ZIP package; DirectML and NVIDIA packages are separate.
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Sources
References used for this listing. Retrieval dates do not indicate hands-on testing.